Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 8/1/2024 4:30:15 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c61ace89f44944bab7f58976d009c4d6

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 490
Difficulty: Very Difficult
Map Difficulty Score: 590.3

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number O N G Jungle Blockade 1 I Rubble Blockade 6 L Water Blockade 4 F Rubble Blockade 3 D Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
12 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 490 283 140
49%
47
17%
19
7%
6
2%
46
16%
8
3%
17
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 16 Space Strip - O (296, -509) 60° (1x) 120° 38.0
3 Hex Map - N (691, -864) 0° (0x) 60° 49.0
4 Blockade - Jungle Blockade 1 (1174, -1170) 240° (4x) on top -
5 Hex Map - G (1284, -787) 240° (4x) 120° 70.0
6 Blockade - Rubble Blockade 6 (1671, -1124) 300° (5x) on top -
7 Hex Map - I (1786, -1021) 60° (1x) 120° 80.0
8 Blockade - Water Blockade 4 (2127, -1436) 300° (5x) on top -
9 Hex Map - L (2242, -1333) 60° (1x) 60° 70.0
10 Blockade - Rubble Blockade 3 (2449, -1171) 240° (4x) on top -
11 Hex Map - F (2559, -788) 300° (5x) 70.0
12 Blockade - Sand Blockade 2 (2374, -770) 180° (3x) on top -
13 Hex Map - D (2242, -245) 60° (1x) 330° 69.0
14 Ending - Water (2057, 77) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 120° 16 Space Strip - O 300° 1 2
2 O → Q 16 Space Strip - O 60° 16 Space Strip - Q 240° 1 4
3 O → N 16 Space Strip - O 120° Hex Map - N 300° 4 6
4 N → G Hex Map - N 60° Hex Map - G 240° 3 4
5 G → I Hex Map - G 120° Hex Map - I 300° 6 10
6 I → L Hex Map - I 120° Hex Map - L 300° 5 8
7 L → F Hex Map - L 60° Hex Map - F 240° 1 2
8 F → D Hex Map - F Hex Map - D 180° 1 3
9 D → Water Hex Map - D 330° Ending - Water 180° 3 8


Generated with v6.2.12