Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 2/22/2025 4:19:02 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=caebe8e7f4ce4bfe9486189f27ad231c

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 452
Difficulty: Very Difficult
Map Difficulty Score: 456.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number F Sand Blockade 2 I Jungle Blockade 5 Q K M Rubble Blockade 3 O C Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
10 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 452 260 124
48%
43
17%
19
7%
5
2%
33
13%
7
3%
29
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Sand Blockade 2 (249, -571) 300° (5x) on top -
3 Hex Map - F (364, -468) 120° (2x) 120° 70.0
4 Blockade - Jungle Blockade 5 (889, -571) 300° (5x) on top -
5 Hex Map - I (1004, -468) 240° (4x) 80.0
6 16 Space Strip - Q (1096, -78) 180° (3x) 300° 26.0
7 Hex Map - K (731, 312) 60° (1x) 62.0
8 Blockade - Rubble Blockade 3 (546, 330) 180° (3x) on top -
9 Hex Map - M (414, 855) 300° (5x) 60° 92.0
10 16 Space Strip - O (756, 1048) 240° (4x) 60° 38.0
11 Hex Map - C (1243, 1005) 180° (3x) 30° 42.0
12 Ending - Water (1428, 1327) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 120° Hex Map - F 300° 3 5
2 F → I Hex Map - F 120° Hex Map - I 300° 1 2
3 I → Q Hex Map - I 16 Space Strip - Q 180° 6 9
4 Q → K 16 Space Strip - Q 300° Hex Map - K 120° 1 4
5 K → M Hex Map - K Hex Map - M 180° 1 3
6 M → O Hex Map - M 60° 16 Space Strip - O 240° 6 9
7 O → C 16 Space Strip - O 60° Hex Map - C 240° 3 4
8 C → Water Hex Map - C 30° Ending - Water 240° 3 6


Generated with v6.7.13