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Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/22/2025 5:32:18 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d0e316b570124f479ac0dbdee6eeeef8

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 427
Difficulty: Very Difficult
Map Difficulty Score: 569.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Red Player Number K Rubble Blockade 6 F Sand Blockade 2 O J Q C M Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 427 260 116
45%
43
17%
15
6%
5
2%
37
14%
7
3%
37
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (203, -649) 300° (5x) on top -
3 Hex Map - K (318, -546) 180° (3x) 120° 62.0
4 Blockade - Sand Blockade 2 (797, -727) 300° (5x) on top -
5 Hex Map - F (912, -624) 240° (4x) 180° 69.0
6 16 Space Strip - O (844, -1133) 240° (4x) 120° 38.0
7 Hex Map - J (1331, -1332) 0° (0x) 120° 58.0
8 16 Space Strip - Q (1691, -1722) 0° (0x) 120° 26.0
9 Hex Map - C (2284, -1722) 300° (5x) 60° 41.0
10 Blockade - Jungle Blockade 5 (2491, -1560) 240° (4x) on top -
11 Hex Map - M (2601, -1177) 60° (1x) 90° 91.0
12 Ending - Jungle (2971, -1177) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 1 2
2 K → F Hex Map - K 120° Hex Map - F 300° 3 5
3 F → O Hex Map - F 180° 16 Space Strip - O 3 5
4 O → J 16 Space Strip - O 120° Hex Map - J 300° 3 4
5 J → Q Hex Map - J 120° 16 Space Strip - Q 300° 1 3
6 Q → C 16 Space Strip - Q 120° Hex Map - C 300° 1 3
7 C → M Hex Map - C 60° Hex Map - M 240° 1 2
8 M → Jungle Hex Map - M 90° Ending - Jungle 300° 3 9


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