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Setup for 4 Player a Game of Quest for El Dorado

Generated on 2/13/2025 11:08:32 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d15a867d87d54e5bbc0a6e385e5047dc

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 471
Difficulty: Difficult
Map Difficulty Score: 203.6

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number J Rubble Blockade 6 K Jungle Blockade 5 F Sand Blockade 2 P C M Water Blockade 4 G Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - F 0° (0x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - C 240° (4x) 42 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 471 283 124
44%
50
18%
16
6%
6
2%
44
16%
8
3%
35
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 6 (345, -72) 240° (4x) on top -
3 Hex Map - J (455, 311) 240° (4x) 120° 59.0
4 Blockade - Jungle Blockade 5 (842, -26) 300° (5x) on top -
5 Hex Map - K (957, 77) 240° (4x) 120° 62.0
6 Blockade - Sand Blockade 2 (1298, -338) 300° (5x) on top -
7 Hex Map - F (1413, -235) 0° (0x) 120° 70.0
8 16 Space Strip - P (1843, -273) 120° (2x) 60° 26.0
9 Hex Map - C (2233, 74) 240° (4x) 42.0
10 Blockade - Water Blockade 4 (2412, 92) 180° (3x) on top -
11 Hex Map - M (2280, 617) 0° (0x) 300° 92.0
12 Blockade - Rubble Blockade 3 (2203, 542) 120° (2x) on top -
13 Hex Map - G (1824, 929) 120° (2x) 330° 70.0
14 Ending - Jungle (1639, 1251) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 7 8
2 J → K Hex Map - J 120° Hex Map - K 300° 7 11
3 K → F Hex Map - K 120° Hex Map - F 300° 7 12
4 F → P Hex Map - F 120° 16 Space Strip - P 300° 5 10
5 P → C 16 Space Strip - P 60° Hex Map - C 240° 4 7
6 C → M Hex Map - C Hex Map - M 180° 7 8
7 M → G Hex Map - M 300° Hex Map - G 120° 6 7
8 G → Jungle Hex Map - G 330° Ending - Jungle 180° 3 6


Generated with v6.7.12