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Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2024 8:43:55 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d4410acc98db4e52bb2a096651188694

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 241
Difficulty: Easy
Map Difficulty Score: 81.5

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
B Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number X Water Blockade 4 S Sand Blockade 2 U Rubble Blockade 3 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 241 157 62
39%
32
20%
4
3%
4
3%
28
18%
3
2%
4
3%
11
7%
9
6%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (295, -493) 300° (5x) on top -
3 Hex Map - X (410, -390) 120° (2x) 60°, 180° 69.0
4 Blockade - Sand Blockade 2 (847, -618) 240° (4x) on top -
5 Hex Map - S (957, -235) 120° (2x) 120° 55.0
6 Blockade - Rubble Blockade 3 (1252, -728) 300° (5x) on top -
7 Hex Map - U (1367, -625) 120° (2x) 150° 77.0
8 Ending - Water (1552, -947) 150° (3x) - -
9 Tavern - Rubble (410, -740) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 5 11
2 X → S Hex Map - X 60° Hex Map - S 240° 5 8
3 S → U Hex Map - S 120° Hex Map - U 300° 5 8
4 X → Rubble Hex Map - X 180° Tavern - Rubble 6 9
5 U → Water Hex Map - U 150° Ending - Water 3 7


Generated with v6.2.12