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Setup for 4 Player a Game of Quest for El Dorado

Generated on 1/15/2025 12:58:22 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d4647af5206b44ffb5c3fa10f8de6ed6

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades
Map Traverse Score: 215
Difficulty: Easy
Map Difficulty Score: 104.4

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number N Rubble Blockade 3 H Rubble Blockade 6 J Sand Blockade 2 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 215 154 65
42%
31
20%
2
1%
3
2%
40
26%
2
1%
11
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 3 (249, -571) 300° (5x) on top -
3 Hex Map - N (364, -468) 240° (4x) 180° 49.0
4 Blockade - Rubble Blockade 6 (267, -986) 0° (0x) on top -
5 Hex Map - H (135, -1011) 300° (5x) 240° 60.0
6 Blockade - Sand Blockade 2 (-129, -1117) 60° (1x) on top -
7 Hex Map - J (-504, -1010) 180° (3x) 210° 59.0
8 Ending - Jungle (-689, -1332) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 3 4
2 N → H Hex Map - N 180° Hex Map - H 3 5
3 H → J Hex Map - H 240° Hex Map - J 60° 1 2
4 J → Jungle Hex Map - J 210° Ending - Jungle 60° 3 7


Generated with v6.7.9