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Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/23/2025 2:23:47 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d5f087a9684f4a03bfac83b1a0f02141

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 351
Difficulty: Difficult
Map Difficulty Score: 190.6

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number N D P F L R Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
3 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
7 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 351 220 110
50%
50
23%
11
5%
4
2%
28
13%
7
3%
10
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - N (456, -312) 240° (4x) 60° 49.0
3 Hex Map - D (865, 77) 180° (3x) 68.0
4 16 Space Strip - P (684, 467) 0° (0x) 26.0
5 Hex Map - F (501, 855) 300° (5x) 69.0
6 Hex Map - L (366, 1398) 0° (0x) 60° 69.0
7 16 Space Strip - R (662, 1669) 240° (4x) 90° 33.0
8 Ending - Water (924, 1555) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 7 8
2 N → D Hex Map - N 60° Hex Map - D 240° 3 7
3 D → P Hex Map - D 16 Space Strip - P 180° 5 10
4 P → F 16 Space Strip - P Hex Map - F 180° 5 9
5 F → L Hex Map - F Hex Map - L 180° 3 5
6 L → R Hex Map - L 60° 16 Space Strip - R 240° 5 11
7 R → Water 16 Space Strip - R 90° Ending - Water 300° 3 6


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