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Setup for 2 Player a Game of Quest for El Dorado

Generated on 2/22/2025 9:09:53 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d7d7c345b79644eabc2c007286a35034

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 490
Difficulty: Very Difficult
Map Difficulty Score: 247.5

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number M Rubble Blockade 6 I Rubble Blockade 3 E Jungle Blockade 5 K Sand Blockade 2 C Jungle Blockade 1 H Water Blockade 4 O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 490 284 132
46%
46
16%
21
7%
6
2%
46
16%
6
2%
27
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (483, -306) 240° (4x) on top -
3 Hex Map - M (593, 77) 240° (4x) 60° 91.0
4 Blockade - Rubble Blockade 3 (984, -73) 240° (4x) on top -
5 Hex Map - I (1094, 310) 300° (5x) 79.0
6 Blockade - Jungle Blockade 5 (1091, 328) 180° (3x) on top -
7 Hex Map - E (959, 853) 60° (1x) 300° 70.0
8 Blockade - Sand Blockade 2 (974, 934) 120° (2x) on top -
9 Hex Map - K (595, 1321) 60° (1x) 62.0
10 Blockade - Jungle Blockade 1 (592, 1339) 180° (3x) on top -
11 Hex Map - C (460, 1864) 300° (5x) 41.0
12 Blockade - Water Blockade 4 (366, 1882) 180° (3x) on top -
13 Hex Map - H (234, 2407) 300° (5x) 300° 59.0
14 16 Space Strip - O (-109, 2834) 240° (4x) 330° 38.0
15 Ending - Water (-274, 3116) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 3 4
2 A → M Starting - A 60° Hex Map - M 240° 3 4
3 M → I Hex Map - M 60° Hex Map - I 240° 7 8
4 I → E Hex Map - I Hex Map - E 180° 5 6
5 E → K Hex Map - E 300° Hex Map - K 120° 3 6
6 K → C Hex Map - K Hex Map - C 180° 5 7
7 C → H Hex Map - C Hex Map - H 180° 3 4
8 H → O Hex Map - H 300° 16 Space Strip - O 120° 3 6
9 O → Water 16 Space Strip - O 330° Ending - Water 180° 3 7


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