Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 12/20/2024 5:10:11 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dbd55d6169ab4fa6805607be6a497397

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 521
Difficulty: Very Difficult
Map Difficulty Score: 936.4

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number S Jungle Blockade 1 U Rubble Blockade 6 W Water Blockade 4 D Rubble Blockade 3 L Jungle Blockade 5 H Sand Blockade 2 E Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
15 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 521 308 134
44%
57
19%
17
6%
8
3%
56
18%
6
2%
11
4%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (203, -649) 300° (5x) on top -
3 Hex Map - S (318, -546) 180° (3x) 180°, 60° 55.0
4 Blockade - Rubble Blockade 6 (767, -1064) 0° (0x) on top -
5 Hex Map - U (635, -1089) 300° (5x) 60° 77.0
6 Blockade - Water Blockade 4 (1164, -1473) 240° (4x) on top -
7 Hex Map - W (1274, -1090) 60° (1x) 73.0
8 Blockade - Rubble Blockade 3 (1089, -1072) 180° (3x) on top -
9 Hex Map - D (957, -547) 300° (5x) 68.0
10 Blockade - Jungle Blockade 5 (863, -529) 180° (3x) on top -
11 Hex Map - L (731, -4) 60° (1x) 69.0
12 Blockade - Sand Blockade 2 (546, 14) 180° (3x) on top -
13 Hex Map - H (414, 539) 0° (0x) 59.0
14 Hex Map - E (188, 1082) 120° (2x) 30° 70.0
15 Ending - Jungle (373, 1404) 30° (1x) - -
16 Tavern - Sand (618, -368) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 120° Hex Map - S 300° 1 2
2 S → U Hex Map - S 180° Hex Map - U 1 3
3 U → W Hex Map - U 60° Hex Map - W 240° 1 2
4 W → D Hex Map - W Hex Map - D 180° 1 2
5 D → P Hex Map - D 300° 16 Space Strip - P 120° 3 5
6 D → L Hex Map - D Hex Map - L 180° 2 6
7 L → H Hex Map - L Hex Map - H 180° 1 4
8 S → Sand Hex Map - S 60° Tavern - Sand 240° 6 8
9 H → E Hex Map - H Hex Map - E 180° 3 5
10 E → Jungle Hex Map - E 30° Ending - Jungle 240° 3 6


Generated with v6.6.5