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Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/22/2025 8:11:35 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dd18dcc009e44d5a9f75f12a68874462

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 470
Difficulty: Very Difficult
Map Difficulty Score: 583.0

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - White Player 4 - Yellow Player Number P T J Sand Blockade 2 M Rubble Blockade 6 V Jungle Blockade 1 R W Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 240° (4x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 470 263 83
32%
68
26%
21
8%
7
3%
36
14%
6
2%
19
7%
21
8%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - P (480, -197) 240° (4x) 180° 26.0
3 Hex Map - T (419, -708) 300° (5x) 120°, 240° 75.0
4 Blockade - Sand Blockade 2 (852, -967) 300° (5x) on top -
5 Hex Map - J (967, -864) 60° (1x) 180° 58.0
6 Blockade - Rubble Blockade 6 (961, -1382) 0° (0x) on top -
7 Hex Map - M (829, -1407) 120° (2x) 180° 91.0
8 Blockade - Jungle Blockade 1 (823, -1925) 0° (0x) on top -
9 Hex Map - V (691, -1950) 180° (3x) 180° 73.0
10 16 Space Strip - R (508, -2340) 0° (0x) 120° 33.0
11 Hex Map - W (917, -2652) 300° (5x) 90° 73.0
12 Ending - Water (1287, -2652) 90° (2x) - -
13 Tavern - Rubble (119, -886) 240° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → P Starting - B 120° 16 Space Strip - P 300° 3 6
2 P → T 16 Space Strip - P 180° Hex Map - T 3 7
3 T → J Hex Map - T 120° Hex Map - J 300° 5 6
4 J → M Hex Map - J 180° Hex Map - M 1 3
5 M → V Hex Map - M 180° Hex Map - V 1 5
6 V → R Hex Map - V 180° 16 Space Strip - R 2 5
7 R → W 16 Space Strip - R 120° Hex Map - W 300° 3 4
8 T → Rubble Hex Map - T 240° Tavern - Rubble 60° 6 7
9 W → Water Hex Map - W 90° Ending - Water 300° 2 6


Generated with v6.8.6