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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/26/2024 2:14:32 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dd7ea7d943f44292bb8a25c95f32682c

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 366
Difficulty: Very Difficult
Map Difficulty Score: 340.1

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number W Rubble Blockade 3 E Water Blockade 4 P U T Sand Blockade 2 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 366 210 72
34%
43
20%
15
7%
6
3%
35
17%
3
1%
12
6%
19
9%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (525, -103) 300° (5x) on top -
3 Hex Map - W (640, 0) 60° (1x) 60°, 180° 73.0
4 Blockade - Water Blockade 4 (1123, -306) 240° (4x) on top -
5 Hex Map - E (1233, 77) 0° (0x) 60° 70.0
6 16 Space Strip - P (1823, 82) 180° (3x) 26.0
7 Hex Map - U (2186, 470) 0° (0x) 77.0
8 Blockade - Sand Blockade 2 (2001, 488) 180° (3x) on top -
9 Hex Map - T (1869, 1013) 60° (1x) 330° 75.0
10 Ending - Jungle (1684, 1335) 330° (6x) - -
11 Tavern - Sand (640, -350) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 120° Hex Map - W 300° 1 2
2 W → E Hex Map - W 60° Hex Map - E 240° 3 4
3 E → P Hex Map - E 60° 16 Space Strip - P 240° 1 2
4 P → U 16 Space Strip - P Hex Map - U 180° 1 2
5 U → T Hex Map - U Hex Map - T 180° 1 3
6 W → Sand Hex Map - W 180° Tavern - Sand 5 9
7 T → Jungle Hex Map - T 330° Ending - Jungle 180° 3 6


Generated with v6.2.8