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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/26/2024 2:14:10 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e0adc161dea7453e8558b936886b5cf6

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 379
Difficulty: Very Difficult
Map Difficulty Score: 373.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number T Water Blockade 4 F Jungle Blockade 5 O U W Rubble Blockade 6 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 379 210 68
32%
40
19%
17
8%
6
3%
34
16%
4
2%
17
8%
19
9%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (207, 162) 240° (4x) on top -
3 Hex Map - T (317, 545) 60° (1x) 0°, 120° 75.0
4 Blockade - Jungle Blockade 5 (678, 563) 180° (3x) on top -
5 Hex Map - F (546, 1088) 0° (0x) 69.0
6 16 Space Strip - O (249, 1593) 60° (1x) 300° 38.0
7 Hex Map - U (-271, 1706) 300° (5x) 77.0
8 Blockade - Rubble Blockade 6 (-456, 1724) 180° (3x) on top -
9 Hex Map - W (-588, 2249) 60° (1x) 30° 73.0
10 Ending - Water (-403, 2571) 30° (1x) - -
11 Tavern - Rubble (617, 367) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 60° Hex Map - T 240° 1 2
2 T → F Hex Map - T Hex Map - F 180° 3 5
3 F → O Hex Map - F 16 Space Strip - O 180° 1 2
4 O → U 16 Space Strip - O 300° Hex Map - U 120° 1 2
5 U → W Hex Map - U Hex Map - W 180° 1 3
6 T → Rubble Hex Map - T 120° Tavern - Rubble 300° 4 7
7 W → Water Hex Map - W 30° Ending - Water 240° 2 5


Generated with v6.2.8