Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/13/2025 2:05:44 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e0f05752f5064dc193b37e4bd8520d24

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 478
Difficulty: Very Difficult
Map Difficulty Score: 338.7

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number N Rubble Blockade 3 F Sand Blockade 2 P G I Water Blockade 4 L Rubble Blockade 6 D Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 478 283 141
50%
53
19%
17
6%
6
2%
43
15%
8
3%
15
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (387, -337) 300° (5x) on top -
3 Hex Map - N (502, -234) 180° (3x) 120° 49.0
4 Blockade - Sand Blockade 2 (935, -493) 300° (5x) on top -
5 Hex Map - F (1050, -390) 240° (4x) 180° 69.0
6 16 Space Strip - P (1164, -899) 60° (1x) 180° 26.0
7 Hex Map - G (1285, -1410) 180° (3x) 120° 69.0
8 Blockade - Water Blockade 4 (1764, -1591) 300° (5x) on top -
9 Hex Map - I (1879, -1488) 0° (0x) 120° 79.0
10 Blockade - Rubble Blockade 6 (2312, -1747) 300° (5x) on top -
11 Hex Map - L (2427, -1644) 240° (4x) 120° 69.0
12 Blockade - Jungle Blockade 5 (2814, -1981) 300° (5x) on top -
13 Hex Map - D (2929, -1878) 180° (3x) 150° 68.0
14 Ending - Jungle (3114, -2200) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 7 8
2 N → F Hex Map - N 120° Hex Map - F 300° 5 6
3 F → P Hex Map - F 180° 16 Space Strip - P 4 8
4 P → G 16 Space Strip - P 180° Hex Map - G 4 5
5 G → I Hex Map - G 120° Hex Map - I 300° 1 2
6 I → R Hex Map - I 60° 16 Space Strip - R 240° 1 2
7 I → L Hex Map - I 120° Hex Map - L 300° 3 6
8 L → D Hex Map - L 120° Hex Map - D 300° 7 13
9 D → Jungle Hex Map - D 150° Ending - Jungle 3 7


Generated with v6.7.9