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Setup for 3 Player a Game of Quest for El Dorado

Generated on 10/17/2024 5:53:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e1afd1c040bf4efa8242cafac3a58831

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 435
Difficulty: Difficult
Map Difficulty Score: 193.7

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number I G P R N D F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - I 300° (5x) 80 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
6 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
7 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
8 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
9 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 435 257 121
47%
50
19%
17
7%
5
2%
45
18%
6
2%
13
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Hex Map - I (409, 389) 300° (5x) 60° 80.0
3 Hex Map - G (864, 700) 0° (0x) 300° 70.0
4 16 Space Strip - P (476, 818) 120° (2x) 300° 26.0
5 16 Space Strip - R (246, 894) 120° (2x) 300° 33.0
6 Hex Map - N (-139, 1010) 120° (2x) 240° 49.0
7 Hex Map - D (-686, 855) 0° (0x) 180° 69.0
8 Hex Map - F (-551, 312) 180° (3x) 210° 70.0
9 Ending - Jungle (-736, -10) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 60° Hex Map - I 240° 5 6
2 I → G Hex Map - I 60° Hex Map - G 240° 5 6
3 G → P Hex Map - G 300° 16 Space Strip - P 120° 5 9
4 P → R 16 Space Strip - P 300° 16 Space Strip - R 120° 7 13
5 R → N 16 Space Strip - R 300° Hex Map - N 120° 5 7
6 N → D Hex Map - N 240° Hex Map - D 60° 4 6
7 D → F Hex Map - D 180° Hex Map - F 5 9
8 F → Jungle Hex Map - F 210° Ending - Jungle 60° 2 4


Generated with v6.2.20