Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 10/15/2024 10:35:07 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e269dba96b00435ea8c6a3c01998dbb5

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 427
Difficulty: Very Difficult
Map Difficulty Score: 447.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
A Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number I Water Blockade 4 Q D N Jungle Blockade 5 K Rubble Blockade 6 P E Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 427 260 141
54%
50
19%
13
5%
4
2%
32
12%
5
2%
15
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (253, 84) 240° (4x) on top -
3 Hex Map - I (363, 467) 240° (4x) 60° 79.0
4 16 Space Strip - Q (953, 472) 0° (0x) 120° 26.0
5 Hex Map - D (1408, 238) 240° (4x) 180° 68.0
6 Blockade - Jungle Blockade 5 (1675, -280) 0° (0x) on top -
7 Hex Map - N (1543, -305) 240° (4x) 120° 49.0
8 Blockade - Rubble Blockade 6 (1792, -876) 300° (5x) on top -
9 Hex Map - K (1907, -773) 180° (3x) 120° 62.0
10 16 Space Strip - P (2359, -1007) 0° (0x) 60° 26.0
11 Hex Map - E (2952, -1009) 120° (2x) 90° 70.0
12 Ending - Jungle (3322, -1009) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 3 4
2 I → Q Hex Map - I 60° 16 Space Strip - Q 240° 1 4
3 Q → G 16 Space Strip - Q Hex Map - G 180° 1 2
4 Q → D 16 Space Strip - Q 120° Hex Map - D 300° 3 7
5 D → N Hex Map - D 180° Hex Map - N 5 7
6 N → K Hex Map - N 120° Hex Map - K 300° 3 4
7 K → P Hex Map - K 120° 16 Space Strip - P 300° 4 7
8 P → E 16 Space Strip - P 60° Hex Map - E 240° 1 2
9 E → Jungle Hex Map - E 90° Ending - Jungle 300° 3 6


Generated with v6.2.20