Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/26/2024 2:14:53 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e4eebd24246f47c187e68c4cc8fffdfa

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 348
Difficulty: Very Difficult
Map Difficulty Score: 236.6

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number K Water Blockade 4 X Jungle Blockade 5 S Jungle Blockade 1 U Rubble Blockade 6 C Sand Blockade 2 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 0° (0x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 348 233 106
45%
42
18%
4
2%
5
2%
38
16%
5
2%
13
6%
11
5%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (483, -306) 240° (4x) on top -
3 Hex Map - K (593, 77) 0° (0x) 120°, 0° 62.0
4 Blockade - Jungle Blockade 5 (796, -572) 300° (5x) on top -
5 Hex Map - X (911, -469) 60° (1x) 60° 69.0
6 Blockade - Jungle Blockade 1 (1394, -775) 240° (4x) on top -
7 Hex Map - S (1504, -392) 300° (5x) 55.0
8 Blockade - Rubble Blockade 6 (1410, -374) 180° (3x) on top -
9 Hex Map - U (1278, 151) 300° (5x) 300° 77.0
10 Blockade - Sand Blockade 2 (1339, 310) 120° (2x) on top -
11 Hex Map - C (960, 697) 180° (3x) 270° 41.0
12 Ending - Jungle (590, 697) 270° (5x) - -
13 Tavern - Rubble (593, 427) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 60° Hex Map - K 240° 3 6
2 K → X Hex Map - K 120° Hex Map - X 300° 1 2
3 X → S Hex Map - X 60° Hex Map - S 240° 3 7
4 S → U Hex Map - S Hex Map - U 180° 3 5
5 U → C Hex Map - U 300° Hex Map - C 120° 1 2
6 K → Rubble Hex Map - K Tavern - Rubble 180° 6 9
7 C → Jungle Hex Map - C 270° Ending - Jungle 120° 3 6


Generated with v6.2.8