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Setup for 3 Player a Game of Quest for El Dorado

Generated on 1/10/2025 12:40:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e8fb8fc92c314f90849e9eb7b0e1aaae

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 403
Difficulty: Very Difficult
Map Difficulty Score: 245.2

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player Number D Rubble Blockade 6 M Jungle Blockade 5 K Rubble Blockade 3 G Sand Blockade 2 F Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 403 230 131
57%
28
12%
17
7%
5
2%
27
12%
7
3%
15
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (387, -337) 300° (5x) on top -
3 Hex Map - D (502, -234) 180° (3x) 60° 68.0
4 Blockade - Jungle Blockade 5 (985, -540) 240° (4x) on top -
5 Hex Map - M (1095, -157) 240° (4x) 60° 91.0
6 Blockade - Rubble Blockade 3 (1440, -229) 240° (4x) on top -
7 Hex Map - K (1550, 154) 240° (4x) 62.0
8 Blockade - Sand Blockade 2 (1456, 172) 180° (3x) on top -
9 Hex Map - G (1324, 697) 240° (4x) 69.0
10 Blockade - Jungle Blockade 1 (1594, 715) 180° (3x) on top -
11 Hex Map - F (1462, 1240) 0° (0x) 330° 69.0
12 Ending - Jungle (1277, 1562) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 120° Hex Map - D 300° 7 10
2 D → M Hex Map - D 60° Hex Map - M 240° 3 5
3 M → K Hex Map - M 60° Hex Map - K 240° 7 10
4 K → G Hex Map - K Hex Map - G 180° 1 3
5 G → F Hex Map - G Hex Map - F 180° 5 7
6 F → Jungle Hex Map - F 330° Ending - Jungle 180° 2 4


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