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Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/8/2024 5:56:21 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e924ccd60fde40a5bc397b385aa28194

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 344
Difficulty: Easy
Map Difficulty Score: 94.9

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number I M D G Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
5 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 344 188 101
54%
25
13%
19
10%
5
3%
28
15%
4
2%
6
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - I (501, 233) 60° (1x) 60° 79.0
3 Hex Map - M (1002, 466) 60° (1x) 91.0
4 Hex Map - D (958, 1009) 240° (4x) 300° 68.0
5 Hex Map - G (456, 1243) 120° (2x) 270° 69.0
6 Ending - Jungle (86, 1243) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 60° Hex Map - I 240° 7 10
2 I → M Hex Map - I 60° Hex Map - M 240° 7 8
3 M → D Hex Map - M Hex Map - D 180° 5 7
4 D → G Hex Map - D 300° Hex Map - G 120° 5 10
5 G → Jungle Hex Map - G 270° Ending - Jungle 120° 3 6


Generated with v6.5.12