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Setup for 3 Player a Game of Quest for El Dorado

Generated on 12/15/2024 8:18:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f8b9515be72741b9a175e85588085aae

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 438
Difficulty: Very Difficult
Map Difficulty Score: 257.5

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number G Rubble Blockade 6 O I E Jungle Blockade 1 D Water Blockade 4 K Sand Blockade 2 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 300° (5x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 438 245 134
55%
28
11%
19
8%
5
2%
37
15%
6
2%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 6 (295, -493) 300° (5x) on top -
3 Hex Map - G (410, -390) 300° (5x) 180° 70.0
4 16 Space Strip - O (591, -780) 0° (0x) 180° 38.0
5 Hex Map - I (681, -1170) 180° (3x) 120° 80.0
6 Blockade - Jungle Blockade 1 (1022, -1585) 300° (5x) on top -
7 Hex Map - E (1137, -1482) 180° (3x) 120° 71.0
8 Blockade - Water Blockade 4 (1570, -1741) 300° (5x) on top -
9 Hex Map - D (1685, -1638) 240° (4x) 60° 69.0
10 Blockade - Sand Blockade 2 (2076, -1788) 240° (4x) on top -
11 Hex Map - K (2186, -1405) 300° (5x) 30° 62.0
12 Ending - Jungle (2371, -1083) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 120° Hex Map - G 300° 5 6
2 G → O Hex Map - G 180° 16 Space Strip - O 5 7
3 O → R 16 Space Strip - O 120° 16 Space Strip - R 300° 1 2
4 O → I 16 Space Strip - O 180° Hex Map - I 7 11
5 I → E Hex Map - I 120° Hex Map - E 300° 7 8
6 E → D Hex Map - E 120° Hex Map - D 300° 3 7
7 D → K Hex Map - D 60° Hex Map - K 240° 7 10
8 K → Jungle Hex Map - K 30° Ending - Jungle 240° 3 8


Generated with v6.5.12