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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/21/2025 11:13:02 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=f975ea0a3d964b978796ecd0975b82e5

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 400
Difficulty: Very Difficult
Map Difficulty Score: 479.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number C Sand Blockade 2 F Rubble Blockade 6 M Jungle Blockade 5 K Jungle Blockade 1 P J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 400 245 108
44%
49
20%
13
5%
5
2%
31
13%
7
3%
32
13%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Sand Blockade 2 (479, -181) 300° (5x) on top -
3 Hex Map - C (594, -78) 300° (5x) 180° 42.0
4 Blockade - Rubble Blockade 6 (1043, -596) 0° (0x) on top -
5 Hex Map - F (911, -621) 180° (3x) 180° 70.0
6 Blockade - Jungle Blockade 5 (1360, -1139) 0° (0x) on top -
7 Hex Map - M (1228, -1164) 180° (3x) 180° 92.0
8 Blockade - Jungle Blockade 1 (1040, -1682) 0° (0x) on top -
9 Hex Map - K (908, -1707) 60° (1x) 120° 62.0
10 16 Space Strip - P (1204, -2216) 240° (4x) 60° 26.0
11 Hex Map - J (1415, -1791) 120° (2x) 30° 59.0
12 Ending - Jungle (1600, -1469) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 3 4
2 C → F Hex Map - C 180° Hex Map - F 1 3
3 F → M Hex Map - F 180° Hex Map - M 1 2
4 M → K Hex Map - M 180° Hex Map - K 1 2
5 K → R Hex Map - K 180° 16 Space Strip - R 1 2
6 K → P Hex Map - K 120° 16 Space Strip - P 300° 1 3
7 P → J 16 Space Strip - P 60° Hex Map - J 240° 3 5
8 J → Jungle Hex Map - J 30° Ending - Jungle 240° 3 6


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