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Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/8/2024 5:55:54 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=fd529507bba349e88ba1c4ded9f7b152

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Blue 4

Map Name: Only Real Adventurers Need Apply

Source Name: BGG User 1qwerty - Set 2
Is Valid: Yes
Number of Tiles: 9 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 450
Difficulty: Very Difficult
Map Difficulty Score: 313.5

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - White Player 3 - Yellow Player 4 - Blue Player Number E Q K M J C H Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - E 120° (2x) 71 37 15 4 4 1 4 1 8 0 0 0 0
3 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
4 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
5 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
7 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 450 278 127
46%
47
17%
13
5%
6
2%
47
17%
6
2%
32
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Hex Map - E (547, 155) 120° (2x) 71.0
3 16 Space Strip - Q (566, 663) 300° (5x) 26.0
4 Hex Map - K (591, 1171) 300° (5x) 240° 62.0
5 Hex Map - M (136, 860) 0° (0x) 240° 92.0
6 Hex Map - J (-365, 627) 300° (5x) 300° 59.0
7 Hex Map - C (-959, 705) 180° (3x) 180° 42.0
8 Hex Map - H (-915, 162) 240° (4x) 150° 60.0
9 Ending - Jungle (-730, -160) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 5 6
2 E → Q Hex Map - E 16 Space Strip - Q 180° 3 5
3 Q → K 16 Space Strip - Q Hex Map - K 180° 4 10
4 K → M Hex Map - K 240° Hex Map - M 60° 4 8
5 M → J Hex Map - M 240° Hex Map - J 60° 3 5
6 J → C Hex Map - J 300° Hex Map - C 120° 3 4
7 C → H Hex Map - C 180° Hex Map - H 7 11
8 H → Jungle Hex Map - H 150° Ending - Jungle 3 9


Generated with v6.5.12