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Setup for 3 Player a Game of Quest for El Dorado

Generated on 12/17/2024 12:23:12 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ff747e4c434a4c73b662956272def413

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 334
Difficulty: Easy
Map Difficulty Score: 101.8

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number F K N H J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
3 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
7 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 334 225 111
49%
41
18%
4
2%
4
2%
42
19%
6
3%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - F (501, 233) 240° (4x) 69.0
3 Hex Map - K (548, 776) 120° (2x) 300° 62.0
4 Hex Map - N (92, 1088) 120° (2x) 300° 49.0
5 Hex Map - H (-364, 1400) 240° (4x) 59.0
6 Hex Map - J (-317, 1943) 60° (1x) 330° 58.0
7 Ending - Jungle (-502, 2265) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 3 5
2 F → K Hex Map - F Hex Map - K 180° 7 13
3 K → N Hex Map - K 300° Hex Map - N 120° 7 10
4 N → H Hex Map - N 300° Hex Map - H 120° 7 11
5 H → J Hex Map - H Hex Map - J 180° 7 12
6 J → Jungle Hex Map - J 330° Ending - Jungle 180° 3 6


Generated with v6.5.12