Detailed Game Setup    
   
- Choose Factions and take appropriate Units, Leaders, Loyalty Markers, Faction Sheet, Mission Cards and Action Cards. 
 
- Sort the Objective Cards into 3 stacks: I, II, and III. Shuffle each one separately. 
 
- Stack the III’s on bottom, then the II’s, and the I’s on top. Set the deck on the board near Rebel Base space.
 
- Rebel player takes the top Objective Card into his hand, keeping it secret.
 
- Each Player takes the 4 Leaders without a Recruit Icon from their supply and places them in their Leader Pools.
 
- Each Player removes the Action Cards without a Recruit Icon (4 for Imperial, 6 for Rebel) and randomly draws 2 of them, adding them to their hand.
 
- The remaining starting Action Cards are returned to the box.
 
- Shuffle the remaining Action Cards and set the deck on the appropriate side of their Faction Sheets.
 
- Set the Time Marker on the 1 space of the Round Track.
 
- Set the Rebel Reputation Marker on 14 space of the Round Track.
 
- Shuffle the Space and Ground Tactic decks separately and set both stacks near the board.
 
- Set the dice, Damage Markers, Sabotage Markers, and Leader rings near the board.
 
- Each player removes the 4 Starting Missions cards (with curved arrow at bottom-middle) and adds them to their hand.
 
- Imperial player removes the 10 Project cards (with white star at bottom-right).  He shuffles them and sets them on the board.
 
- Each player takes their remaining Mission cards, shuffles them, and sets them on the appropriate side of their Faction Sheets.
 
- Each player draws 2 Mission cards and adds them to the 4 starting Mission cards to create their starting hands.
 
- Place Rebel Loyalty Markers in the 3 Rebel systems as shown above.
 
- Place 3 Imperial Loyalty Makers and 2 Imperial Subjugation Markers as shown above.
 
- The 5 Imperial Probe cards are returned to the box.
 
- Return the 3 Rebel Probe cards to the Probe card deck. Shuffle the Probe deck and place it on the board.
 
- Imperial player places his initial units (see table above). Units can be placed in any Imperial systems. A minimum of 1 ground unit per system (including Coruscant) is required.
 
- Rebel player places his initial units (see table above). Units must be located in the Rebel Base space and/or any 1 Rebel or Neutral system.
 
- Rebel player takes the Probe deck and chooses any system to contain the Rebel Base. 
 
- Set the chosen Probe card face down by the Rebel Base space.
 
- Shuffle remaining Probe cards and set deck on board.
 
- Start the first Assignment Phase of the game!
 
 
         |